| C64 |
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It was around 1988 when Stefan began writing computer music. First there were, Commodore VC20, then C16/C116 which all had one thing in common: It was nearly impossible to write something like music! But then the Commodore C64 appeared as a promising new homecomputer with something like 3 independent voices. Congratulations Commodore! The best homecomputer system of all times was born. After first experiences Stefan made a lot of intro and demo sounds for different C64 groups, like Lazer, Annex, Warriors of Darkness, FPS (Future Power System) or Seven Eleven. In parallel he developed different game musics and effects for software companies like Digital Marketing, Byteriders, Digital Excess or Starbyte. Years later, when the Amiga began to infiltrate the 64-scene, Stefan started to collect professional studio equipment (synthies, samplers, sampleplayers, mixers, effects, etc.) for his own creative Music Studio. Personal Greetings to: SID (Sound Interface Device): Excerpt Bob Yannes (interviewed in August 1996 by Andreas Varga): "I thought the sound chips on the market (including those in the Atari computers) were primitive and obviously had been designed by people who knew nothing about music." Hear the SID Examples as MP3 (all SID themes by Stefan Hartwig, except last theme "Blade Runner/End Titles" by Vangelis). |


